terraria calamity rogue weapons

terraria calamity rogue weapons

Summons three homing lightning bolts from the bottom of the screen. The Calamity Mod also features several harder difficulty modes, five new biomes and new structures, a new class, a new leveling mechanic, more than thirty new songs, over fifty recipes for previously uncraftable vanilla items and other assorted changes to vanilla gameplay. All rights reserved. It's original stealth mechanic is useless because standing still while fighting a boss is a death. You will find yourself using weapons such as Consumable Throwing Weapons (like axes, grenades, spears), Javelins (Which are endless throwing weapons), Boomerangs (Returning weapons) and Bombs (Big bang, slow fire rate). Increases rogue damage every time the player critically strikes, stacking up to 150 times and a total of 15% increased rogue damage. The stealth bar is also really annoying to fill as its hard to not attack when bosses are constantly attacking you with insane damage projectiles (especially post ml), So far in calamity ive played through with rogue, mage and couple hpurs ago I just finished my summoner run. Grants a small chance to evade attacks in a blast of darksun light that inflicts extreme damage, evading an attack grants full stealth and has a 20s cooldown. This includes 155 weapons, 32 accessories, 5 new full armor sets, 11 armor helmets, and 2 modified vanilla armor sets, and new modifiers . Becomes fully-powered and causes stars to fall from the sky. Clones split into four short-ranged copies and all daggers explode into crystal dust when destroyed. Press Q to consume 25% of the player's maximum stealth to perform a swift upwards/diagonal dash which leaves a trail of lightning bolts. JavaScript is disabled. Increases melee and rogue critical strike chance by 5%. . its just a better combination than luiafk when it comes to unlimited potions. Releases Molten Globs as it travels. I've also gotten back into building after being inspired by the terraria building videos from Khaios. Reduces enemy aggression outside of the abyss. The Calamity Mod modifies some vanilla potions including Flasks to grant rogue-based effects. Leaves a trail of lingering flowers as it travels. Throws three at once with higher velocity. Bounces of off enemies and blocks three times, each bounce generates three additional fragments. (it's very powerful) (don't nerf pls) #terraria #calamity Join Discord Server:. I'm a veteran to Terraria, but super new to Calamity. The scythe will not return to the player for the second time when rebounding. Create an account to follow your favorite communities and start taking part in conversations. if you dont want to farm cryogen then dont. At the start it did feel really nice, but as i progressed it felt more like a worse melee. the more stealth you have the more your damage and crit chance are increased, and if you build it up to full you can unleash a strike which has unique effects depending on the weapon. Im still having tons of fun, but a bit worried that even after beating cryogen Im still having trouble with elementals and the like. As a bonus, your aggro will be very low, which in theory would be great for multiplayer boss fightsexcept that you still have to dodge all the projectiles, and most people are playing Calamity solo at this point anyway. Fabsol, please make an existing arena spawn in the dungeon I am begging you), but there is a rare Rogue weapon called the. If you ha. I personally always use the weapons that the last boss I defeated dropped. Releases lingering souls while traveling, and more projectiles while attached. @EYE FOUND YOU . This knife acts as a boomerang, ignores immunity frames and pierces indefinitely. Spawns ten more Scorched Blades when Scorched Blades hit an enemy. May be it should be nerfed in the next version. This item will only be visible in searches to you, your friends, and admins. Stealth strikes have +10 armor peneration and heal for 1 HP. Generally this mod attempts to change your playstyle from blindly spamming attack to carefuly aim each shot. +20 maximum stealth and 15% increased stealth regeneration. Create an account to follow your favorite communities and start taking part in conversations. Throws two at once and spawns coral shards on enemy hits. You are using an out of date browser. Releases homing fungi spores around the player. Reduces enemy aggression. If you believe your item has been removed by mistake, please contact, This item is incompatible with tModLoader. The Kylie is one of the best rogue weapons against the Wall of Flesh, having high base damage as well as great range. Stealth is a rogue-exclusive stat that the player gains access to upon wearing almost any rogue-class armor set or respective helmet. 16 tmodloader and that i have 2022 version, Yeah man reliance is trash I agree, usually what I do is get 30 of mana regen pots then turn them into the unlimited variant via luiafk so I just need to stop shooting for like 4 secs to regen all my mana back lol, @Vultinar I've definitely tried to play mage (both in vanilla and calamity) but I just never have any fun with it. Lifesteal effect from Bloodstained Glove and its upgrades don't have this limit, however. Gel Darts will pierce through enemies, making them a desirable choice for clearing out The Hungries. Causes a Shaderain cloud to spawn above hit enemies. Terraria Calamity Rust and Dust 1.4.5 Best Rouge Class Loadouts and Setups! The Bandit Npc gives you a massive variety of powerful Rogue items and weapons, so go to her whenever you kill a major boss for new items. There will be certain bosses that absolutely no one does with rogue unless they're doing a challenge run, for example. Stealth strikes only expend 50% of the player's max stealth, 6% increased rogue damage and increased rogue critical strike chance. Weapons are essential items used for combat against enemies, bosses, critters, and even other players during PvP games. Throws five at once with higher damage over time. Because of this, I wanted to try out the rogue class to get a new experience. in chronological order, this is what i used for revengeance: Prismalline, Kelvin Catalyst or Spear of Destiny, Corpus Avertor, Cranium Smasher or Fallen Paladin's Hammer. 15% increased rogue projectile velocity and stealth strike causes feathers to rain down on enemy hits. You need to sign in or create an account to do that. Summons, extra effects, practically everything did more damage. Contents its easy to craft and will carry. Sticks into the target and releases damaging bubbles that float upwards. . corpus avertor is a must have, with its healing and great damage. The main purpose of the Rogue class is the Rogue Stealth Bar. This bar only appears if you wear a full set of Rogue armor. Once you have your mods downloaded, go into your controls and add some hotkeys. Tier 1 - Sunken Sea Schematic - Available after Hive Mind/Perforators, Tier 2 - Planetoid Schematic - Available after one mechanical boss, Tier 3 - Jungle Schematic - Available after Plaguebringer Goliath, Tier 4 - Underworld Schematic - Available after Providence, the Profaned Goddess, Tier 5 - Ice Schematic - Available after Devourer of Gods. Releases gravity affected snowflakes as it travels, rains down phantom copies instead of ice shards. Travels much quicker, goes further, and pierces indefinitely. It may not display this or other websites correctly. Rogue damage is completely separate from Throwing damage and will not be changed back. If I disable your mod I can create and apply the intrinsic and it seems to stick while your mod is active, but creating it doesn't work while both are running. Increases rogue attack speed by 12% but decreases damage by 10% and adds inaccuracy to rogue weapons. Emits a large electric field that releases lightning into enemies within. For a better experience, please enable JavaScript in your browser before proceeding. Calamity Mod Wiki is a FANDOM Games Community. Umbraphile Armor - 36 defense, rogue weapons have a chance to create explosions on hit, 27% increased rogue . Press question mark to learn the rest of the keyboard shortcuts. . This enables players to combine accessory and items from other mods to play the Throwing Class again. This is multiplied after defense so result is the same for projectiles that hit multiple times per shot vs projectiles that hit one time but with greater damage. Crabulon, and Slime Gods concept art for a calamity mod related major project I am working on. For a better experience, please enable JavaScript in your browser before proceeding. A stealth strike occurs when a rogue weapon is used while the player has full rogue stealth. Grants more healing when returning to the player. Causes three typhoons that deal half the weapons damage on enemy hits. Lasts longer, pierces more enemies, and releases sun orbs at a faster rate. 1/15 (6.67%) chance for enemies hit to drop 1-3 gold coins. Travels faster and releases several sparks as it flies. 10% increased movement speed and stealth generates 20% faster while moving. Causes five more hits to occur with the dagger copy, increases the size of the time field, and increases the duration of the. Im kind of new to modding and wanted a challenge, so this really helped. I have the most recent version. Splits into six copies and emits a larger, lingering explosion. The following stats are what are granted when at maximum Stealth, listing the lowest max of 10, a typical player's max of 150 (Auric Tesla armor and an Eclipse Mirror), and the highest possible max of 200 (Auric Tesla Armor, Eclipse Mirror, Dark God's Sheath, Silencing Sheath, and Ethereal Extorter).Note that once at maximum, every point counts toward +0.67% rogue damage instead of +0.5%. Today I will show you the strongest endgame weapon in calamity!. You are using an out of date browser. The rogue class utilizes a unique Stealth mechanic granted by its armors, and makes use of thrown rogue weapons . Pierces indefinitely and releases eight smaller, homing ice stars on enemy hits. You will find yourself using weapons such as Consumable Throwing Weapons (like axes, grenades, spears), Javelins (Which are endless throwing weapons), Boomerangs (Returning weapons) and Bombs (Big bang, slow fire rate). Just update it. Fires a bomb at the cursor that explodes into more souls. You. stealth strikes only expend 50% of the player's max stealth. Stealth generates 30% faster while standing still and 20% faster while moving. JavaScript is disabled. I still keep it even after moon lord for aoe things. Faster homing and dust particles releasing in their path. See topic header for the full description. +10 life regen and +30 defense while in lava, Standing still grants 20% increased damage and critical strike chance and a significant boost to knockback, Nearby enemies are frozen when taking damage, Magic carpet deploys when out of flight time. 15% increased rogue projectile velocity. Releases homing blood orbs on enemy hits which heal the player. This is a neat ranged weapon that shoots beautiful helix plasma particles that cover a wide area, pierce, and do a lot of damage. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Creates a tall pillar of fire on enemy hit. I'm more into Cities Skylines now so I'm not sure when I continue developing this. Releases homing urchin spikes in its path. Throws three short ranged boomerangs as-well as a spread of homing, gravity-affected icicles. 12% increased rogue damage. This mod focuses on improving rogue class experience in Calamity mod. This bar will slowly increase if you dont attack, and rapidly increase if you dont move as well. Bounces cause an eruption of shrapnel and fire shards. There are definitely some different things. +20 maximum stealth, mobile stealth regeneration accelerates while not attacking, stealth strikes have a 100% critical strike chance, stealth strikes only spend 50% of the player's max stealth, 6% increased rogue damage and rogue critical strike chance. Can you please add a config to enable/disable different features? set, weapons I have are: mycoroot, shroomerange, Bouncing eyeball, seashell bommerang, and the malice mode drop from desert scourge (which ones to use?) Releases a larger and longer-lasting explosion. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This is because there's a leveling system that improves your stats as a certain class the more you use the weapons in it. I might want to try rogue again if there was a new way to play it or Ive been playing it wrong, Occasionally dont attack for a (multiplier) of damage for your next (thrown object). Rogue weapons are weapons belonging to the Rogue class. Travels slower but builds up plague seekers over time. Releases several homing snails that release homing sparks. When I'm not lazy i'll do just that. Throws a powerful rainbow knife that has a chance to cut the player's health in half on hit. The flask stops moving after a short time, shattering if enough time has passed or upon any collision with solid tiles or enemies. Releases spear clones instead of lost souls and at a faster rate. This makes the "Throwing/Rogue" Class very weak compared to the others classes in Terraria. 1 / 2. Travels faster and further while trailing water behind it, additionally inflicting the. I love this mod so far, would it be possible to get it to work better with Intrinsics? Valve Corporation. Throws three gravity-ignoring teeth with heavy knockback. I need help when I try to download the mod it says that it was made for 0. This mod focuses on improving rogue class experience in Calamity mod. Briefly ram nearby enemies before returning to the player. Reddit and its partners use cookies and similar technologies to provide you with a better experience. 10% increased rogue damage. I've been enjoying this mod for a little bit now, it's pretty fun, although i've noticed that the mod seems to behave rather badly or wierdly with other mods. Sticks to enemies and fire laser in all directions. @TrainerRobo if you need unlimited potions, use lan's toggleable potions in conjunction with lan's unlimited buff slots. It is only visible to you. +1 defense and 5% increased movement speed. Hey, I don't know if this is a mistake on my end, but I've come across a couple weird bugs using this. This item has been removed from the community because it violates Steam Community & Content Guidelines. I haven't played Calamity in a while, but when I play through it again after TML updates to 1.4.4, I'll think about updating this again. im using wulfrum knife, and snow ruffian armor no accesories equiped. Releases several spikes in all directions as it travels. One of them has the game, the other includes the music. i agree the weapons are super fun, but it's definitely not the class for me, hey so if ur reading this now, it is not updated to the newest calamity update. Causes all rogue projectiles to create a slow fireball as it travels, stealth strikes create infernadoes on projectile death, after Yharon has been defeated the player is granted 10% increased movement speed and acceleration. As far as I am aware these are all the pre-hm bosses that will not be getting redesigns in the future. Summons a coin that revolves around the player and steals money from enemies. Awesome! enchanted axe is one of the best weapons pre-hardmode. Glows orange and explodes into burning cinders on enemy hits. Is less affected by gravity, pierces much more, and gains 20% extra damage for each enemy hit up to a max of 200%. do you have a list of damage changes for the weapons? I never double up like that, but that is definitely something I should mention in the guide. There you have it! Calamity Mod Wiki is a FANDOM Games Community. Advertisement Coins. Increases melee and rogue damage and critical strike chance by 8%. Crystalline Scourge of the Desert or Mycoroot Enchanted Axe Lionfish Prismalline, Kelvin Catalyst or Spear of Destiny Brackish Flask or Duststorm in a Bottle Corpus Avertor, Cranium Smasher or Fallen Paladin's Hammer Radiant Star Stellar Contempt or Elemental Disk Shattered Sun Valediction Executioner's Blade Celestus Loved the Rogue class and it would really be better to get used to it with this mod, but this mod is not compatible with Terraria Overhaul um so I downloaded recent updates for mods and I something broke. 1.4.4.3, still crashes with luiafk menus. Emits a larger explosion which releases more bees. Erupts into thirteen fireballs on enemy hits. This effect has a 30 second cooldown before it can be used again. lionfish is available as soon as you can go into the abyss. Causes a Crimson cloud to spawn above hit enemies. You're almost ready to start, but there's just one more pressing matter What do I do once I've familiarized myself with the contents of my starter bag and activated whatever extra modes I want to active? Rogue javelin projectiles have a chance to spawn a jewel spike when destroyed. Im a veteran to Terraria, but super new to Calamity. Press question mark to learn the rest of the keyboard shortcuts. I've supported this mod. homes in regardless of position and massive aura upon impact. +10 maximum stealth, 10% rogue damage but reduced life regen. luiafk is still a solid mod when it comes to other functionalities. Stealth strikes have +20 armor peneration, deal 10% more damage, and heal for 1 HP. It deals 80% damage of the projectile that spawned it. Grants the ability to evade attacks, releasing a cloud of lumenyl fluid which damages and stuns nearby enemies, evading an attack grants a lot of stealth, and has a 90s cooldown. Probably won't ever update this again, but who knows! Join. Rogue class is all about breathing new life into the forgotten thrower class from vanilla terraria. Releases trails of homing wind slashes as it travels. Press C to consume 25% of the player's maximum stealth to create a protective dust veil which provides +6 defense and +2 life regen. Like, really massive. 1.4.5 broke this mod. Rogue class is all about breathing new life into the forgotten thrower class from vanilla terraria. You must log in or register to reply here. The official subreddit for discussing the Calamity Mod for Terraria. They deal rogue damage, a new damage type added by the Calamity Mod. Stealth strikes have a 1 second cooldown. It shows you what the mod is capable of, and makes you feel like a total badass! Imagine returning your modded terraria that was made 9 month before calamity update you'll notice that one of your thrower weapon Turn into a rogue weapon which thrower damage increase doesn't affect your rogue weapon So anyone make this mod a real thing That include Armor, Weapon, Accessory, ETC P.S I'm a very crappy Modder. The black hole lasts longer and pulls in from farther away. Causes a circle of eight thorns that deal 25% weapon damage to form around hit enemies. as long as you're conscious about it and don't grab potions that overlap, you'll be okay. 5% increased rogue damage. Decreases rogue attack speed by 20% but increases rogue damage and critical strike chance by 12% and projectile velocity by 25%. Rogue damage is internally throwing damage, because of this, the Rogue and Throwing classes are semi-compatible with each other: The Calamity Mod modifies two vanilla armors to grant rogue-based effects. Im a terraria veteran, but Im new to modding. This enables players to combine accessory and items from other mods to play the Throwing Class again. In other words, it's a class designed for a different game that's played in a different way. Additionally goes much further. That's the beginners guide to Calamity. Causes cosmic explosions on enemy hit that do 1.5 times the weapons damage and inflict the. 20% increased stealth regeneration while standing, stealth regeneration rate exponentially increases while moving, and stealth strikes have a 100% critical hit chance. 35% increased movement speed while submerged in liquid. Summons a red lightning aura to surround the player and electrify nearby enemies. It deals 60% damage of the projectile that spawned it. It's original stealth mechanic is useless because standing still while fighting a boss is a death. My loadout is: Dedalus armor, rogue emblem, skyline wings (working on it), frostspark boots, deific amulet, and obsidian shield (working on it). Rogue projectiles leave behind nanoblades as they travel. Why is Scarlet Devil labeled a prehardmode rogue weapon. I have yet to play the new update but whenever i play it i will update, Good guide, easy to access specific portions and contains all the necessary info to start off right. Because of this, I wanted to try out the rogue class to get a new experience. Rogue attacks inflict Poisoned, Venom, and releases toxicclouds. Two Empyrean Orbs, one damaging that homes in on enemies and one healing that homes in on the player. To efficiently play through the game as a Rogue in the beginning of the game, just before the first boss, you will need to have enough resources and a couple of houses. Rogue critical chance is increased by 6% and all stealth strikes only consume 75% of the player's maximum stealth. You have all your mods installed, and you're ready to rock. The Lionfish is also a great weapon, boasting high damage while also sticking to enemies and injecting the Acid Venom debuff. Shoots three homing, gravity ignoring bolts instead of kunai. 15% increased rogue damage and rogue velocity. Other than that, when i used it on a lightly modded environment, it behaved nicely. I hate hate hate mana reliance, and using infinite mana stuff is too cheaty for me. Stardust shards travel with the javelin instead of flying upward, building up as it travels. also, kelvin catalyst isnt that great for bosses, but its a great weapon for events and farming for stuff, Thanks! Throws all spiky balls in the stack at once. . Rogue proficiency boosts the class's damage and critical strike chance, while also uniquely boosting projectile speed. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. The STRONGEST Endgame Weapons in Calamity 1.5 brome 10.1K subscribers Subscribe 1.1K 61K views 1 year ago Hello everyone! Unlimited buffs is in my opinion, for my playthroughs, almost required. A class setups guide can be found on the Calamity wiki DeFeCtO Terrarian Mar 22, 2022 Homes in on the nearest target after hitting an enemy. Boosts rogue and ranged damage and critical strike chance by 5%. six digits, on a weapon with a listed damage rating of 10(+3). http://mirsar.io/Files/Public/Overhaul/OverhaulInfo.json. Example: the interaction between lifeforce potion and cadance potion. You must log in or register to reply here. Hey everyone! All of these, and the upcoming concepts are based on the current in-game design. Travels slower and farther, while generating smaller disks around itself. Press Q to consume 25% of the player's maximum stealth to perform a swift upwards/diagonal dash which leaves a trail of plagued clouds. Is there something Im missing. Increases weapon damage deviations from 15% to -7.85%/+12.05% damage on weapon hit. Try them all! Creates an irradiated explosion after the original explosion dissipates. 5 days ago. Lemme hook you up with some knowledge. Can you guys give me a list of decent pre hard mode - early hardmode weapons? Releases additional light and dark shards. Throws all four types of spheres at once. Please see the. Simple enough. I cant find any good articles about rogue class. A bit unfortunate you haven't played mage yet, as imo it is definitely the most fun class and gets some damn cool weapons. Heya! valediction is insane and will carry you for a while, executioners blade is 10/10 weapon and will carry you until celestus, "elemental disk is a disappointment" ur a disappointment, elemental disk is insane and carried me through providence. kelvin catalyst is decent vs a few bosses, but overall pretty lackluster. Thrown dagger pierces infinitely, lasts longer and summons petals on enemy hits. Same: it looks like you use outdated version of Calamity. Thanks for your mod. Rogue accessories and armor will not boost throwing damage nor critical strike chance. May be it should be nerfed in the next version. I never played Calamity before this year, and when I decided to try it out the Draedon's Arsenal weapons and Exo Mechs looked really cool, so I wanted to focus on the arsenal weapons during my playthroughs. May I know if Rogue Damage is just another name for Throwing Damage? So you want to play calamity, but you're lost on what you need to download for it to work? Hi everyone! The is a Calamity Rogue Class Guide showing Builds and Loadouts at each stage of . Stealth works like this: if a player stands still with no weapons out, their stealth meter increases. Your ranged ability is less than the ranger, but greater than melee, often times with greater damage output. The damaging orb deals 62.5% of the projectile's damage. Ignores gravity, bounces more violently, and releases streams of slime as it travels. Travels farther and causes more lightning strikes to appear. Empyrean Fire spark which falls to the ground and lingers for a few seconds. Rogue weapons are weapons belonging to the Rogue class. Several magical axes are released as it travels. Travels farther but slower, pierces through enemies and summons more extra disks. Bounces off walls up to 3 times. So the first thing you want to do if you want to play Calamity is download the mod itself. Grants 4 defense and 10% movement speed. https://calamitymod.fandom.com/wiki/File:StealthFullCharge.wav. This item will only be visible to you, admins, and anyone marked as a creator. The player also releases clouds when they are hit. This makes the "Throwing/Rogue" Class very weak compared to the others classes in Terraria. Releases 3-5 additional bubbles that inflict the. Rogue feels slightly . Overall, Rogue is the perfect class to use if you want the full calamity experience on the first try. My ranking: #12 System Bane This is a spiky ball, a category of rogue weapons. Or maybe you don't understand how to get started? (love the mod BTW), It's interesting to see a mod that heavily improves the Rouge class from the popular mod. Releases several plague bees upon shattering. Otherwise, Throwing Class and Rogue Class will be seperated. What do I do after I get my weapon and my armor? I still keep it even after moon lord for aoe things. 45% increased chance to not consume rogue items, 10% increased summon damage and 15% increased rogue velocity, Immunity to Cursed debuff and gives control over gravity, 16% increased rogue critical strike chance, 23% increased rogue damage and critical strike chance. I've done a few builds, and there will be more terraria building videos to come! I have not done much with calamity rogue class at all so I don't know if this is any good, though once I do some more calamity thing then I'll know. Your equipment items focus on either dealing higher base damage with rogue weapons, or making rogue stealth generate faster, making them occur more often. It may not display this or other websites correctly. Releases homing spores as it travels, and grants the. It seems like this mod in combination with my other mods caused a massive increase in damage. I also use Luiafk unlimited combat buffs, Profaned Rage Potions, Holy Wrath Potions, Yharim's Stimulants, and the Draconic ElixirTerraria is an action-adventure sandbox platformer game developed by Re-Logic. #Terraria #Calamity Stealth increases whenever the player is not using any items or weapons. It's a solid weapon and useful for multiple bosses, but not overpowered. [20:01:42] [1/ERROR] [Terraria]: System.MissingFieldException: Field not found: 'CalamityMod.CalPlayer.CalamityPlayer.stressMax'. Rogue projectiles explode into homing souls. Max stealth is indicated when the stealth meter turns yellow. rogue also has a feature where if you're wearing a rogue set of armor and you aren't attacking you can build up stealth. Thanks for the reply! She also refunds a portion of spend Goblin tinker money, so dont forget to use her as often as you can! Most rogue weapons have unique stealth strike effects, listed below. Some weapons can be crafted at a Work Bench or a Pre-Hardmode / Hardmode Anvil, while others can only be found in Chests, as enemy drops, or purchased from NPCs. All three spears home more aggressively, ignore tiles, and pierce more. Empyrean Blast explosion that deals 20% damage of the projectile that spawned it. Explodes into 16 bolts regardless of amount of enemies hit. StealthPress Z to consume 25% of the player's maximum stealth to perform a short-ranged teleport and render them momentarily invulnerable. Hey author, can't wait to use this mod and have a really fun ninja playthrough. Boomerangs fire seashells towards nearby enemies. Yeah, the error I found is below, that's what pointed me to using it while paused once I figured out what the postupdate portion was checking. Recently I found out about the addition of Rogue Weapons and Rogue Damage, I would like to propose for this to be modified back to Throwing Weapons and Throwing Damage. This is the last real section of the guide, and It's finally time for the best part of the mod. Stealth strikes summon lunar flares on enemy hits. I'm sorry this doesn't go further on into the playthrough, but my intention with this guide is solely to help those who are considering playing get started.

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